IT ONLY WORKS ON MOBILE IN LANDSCAPE
I was working on a transcribing a song and arranging for electric bass. I needed to know some harmonics and all of the charts out there suck.
So I started writing a thing to generate a chart of all harmonics and their nearest equal temperament equivalents… There’s a story here, but above is a working chart. It is also a ‘site feature’ now.
Press on for the story…
Read more →This week I’ve been working on PDFs for every post, which is a request I’ve received fairly frequently.
I’ll explain basically how it works and where you can use it.
This also provides a “Reader” version of each page with no navigation or distractions. I’ll try to improve the reader pages over time. These are fully static, not dynamic, so they are easily acquired and displayed through various means.
There’s also been a few significant adjustments to then DAW Chart.
Read more →I’m STILL waiting on some of my electronics equipment to come back… it’s been a month now for “a day”.
Meanwhile, just a short update on life in general, along with some site updates.
PLEASE READ - If you subscribe via Patreon or RSS and don’t like these update (and/or personal) posts, that’s OK! Let me know and if there’s a decent response then I can make sure they don’t appear in the RSS feed and/or patreon.
If you do enjoy this type of post, let me know and I’ll keep you up to date on my progress.
Read more →I loaned out some of my electronics equipment to my mad scientist, likely-soon-to-be-blown-up-or-blind, brother. So we’re taking a dive into a topic I’ve not seen properly covered anywhere else on the net: Installing Rotosound PSD Strings
Installing some bass (or acoustic!) guitar strings might not seem exciting, but these are unique strings with a tricky installation procedure.
So let’s get these strings on… BUT DO NOT REMOVE YOUR OLD STRINGS YET!
Read more →Quick update! I’m working hard on the next DAW v DAW article (Part 7.2), but it’s been labour intensive.
What I’ve done so far for the next DAW v DAW:
- VST/AU Event Logging and Timing Plugin - provided by the author of the fun and unique Cadmium
- Latency Measurement Hardware - Hardware MIDI->Hardware Audio true latency measurements. This has taken a while to make sure that the hardware is putting out accurate results.
- Hardware generates a MIDI message and measures time till audio impulse.
- After a lot of testing and fiddling with assembly, I believe I have this accurate within about .2µs. Total overkill, but why not?
- (Image above is screencap from oscilloscope while I was testing.)
- Hardware generates a MIDI message and measures time till audio impulse.
- Article scaffolding - Outline and concept
- DAW Installation - Not sure if you’re aware, but installing and setting up 10 DAWs in Windows and making sure they behave properly IS A PAIN and a time sink.
- Discussion - I took time to discuss the topic with a number of “advanced” users of the DAWs to get some ideas of what they experience and what they’d like tested.
Site Updates:
- A user took the time to suggest some enhancements to the layout of the site. He supplied the suggestions directly as a commented css file, which was wonderful. I implemented a number of these, and some modifications of them.
- The DAW Chart should look better on Mobile.
- The DAW Chart has a key now.
It’s time for the monthly site update post.
SHILL - I have been quite impressed with apUnmask since it came out. You can do some disgusting (fun) things with it, but with moderate settings it does a great job of bringing out detail in almost any signal.
I’ve known the author for a long time, but I don’t make any money if you buy it. I truly think it’s one of the most innovative VST effect plugins released this century (though the idea isn’t purely novel!). I won’t be reviewing it since I don’t believe I can be particularly objective about it, but I will shill here in this update post.
End shill.
Changes will be listed here as I’ve started doing, however I’d suggest clicking through for more. The last DAW v DAW was interesting! I made some mistakes on a few levels, but still managed to come to a (not the!) correct conclusion.
I expected to have the next part in the series done today, but there’s more work to do…
Site updates and more DAW v DAW info if you click on through.
Read more →THIS HAS BEEN FIXED IN STUDIO ONE 5.1!!
Studio One 5 is out! just came out!
This would be an exciting day, if they managed to fix one of the many technical issues with their product compared to the rest of the market, which they didn’t.
Let’s look at one of the most irritating and long standing audible, and testable problems with Studio One: MIDI Input Jitter.
This is part one of a multi-part article. A full comparison of other DAWs will follow this article. This article is an explanation of the phenomenon using Studio One 5 as the demonstration software.
IMPORTANT
There is an on going discussion where there are variances in test results. Those that agree with what’s presented here, have the same behaviour but different values, and those that disagree entirely.
Please check out that discussion for more information, sample projects and further discussion.
Read more →I’m still working on the next DAW v DAW article, so in the meantime I thought I’d write something only slightly related to music…
Most people that know me are amazed at the results I get when I interact with customer service or similar. I get the matter resolved and often much better than the goals I set before the CS interaction. (see the preface for more info)
These outcomes are no accident. I’ve spent most of my life reading books about interpersonal dynamics and tangential topics, and I’ve practiced them. Some of the ideas work, some of them don’t work and some are just bunk from get-go.
This is a constant learning process. I by no means am writing this as an end all guide to getting what you want. Sometimes you’re just screwed for a variety of reasons, but you can always increase your chances of success.
The following post is my thoughts on how to increase your chances at getting good customer service.
Read more →This article marks part 2, and the conclusion of, this review of PSP’s InfiniStrip.
I decided to try something new with this review, which I’ll explain after the break.
Version 1.0.4 was released during this review, and the review applies up to that version. Any further enhancements to the product are not covered in this review. Please consult the PSP website to see if any of my complaints (if any), are resolved and if there are any cool new features that I wasn’t able to cover.
DISCLOSURE - PSP kindly provided this product to me for free as an NFR for review. If you believe this has biased this article, then I encourage you to call it out in the comments.
Other posts in this series
Read more →