Tracking synthesizer audio then voice
If you read my post on Keytracking then maybe you saw that I implied that you can use the pitch of any audio signal.
So let me share how you can modulate the frequency value of a ReaEQ band by the incoming audio’s pitch!Read more →
Midi notes modulating parameter values
Keytracking is a capability that many synthesizers have. It allows you to modulate a parameter by the value of the incoming midi note.
This capability is very useful to be applied outside of a synthesizer. Perhaps you want your higher frequency synth notes to have more reverb than the lower frequency notes, or maybe you want an LFO to be less drastic when you’re playing bass notes.
I’ve written a JSFX script for reaper that allows you to use midi-note values to modulate parameters. Let me show you how to use it.Read more →
Mixbus almost in Action
Next up on the 30 day list is Mixbus 32c 4.1. This time I will not be using it for all my work, but instead trying to shoe it in as often as possible. I guarantee at least 100 hours spent in it by the end of this review however.
Mixbus is actually a rather unique product with a number of interesting features. A number of reviews across the internet have already explored Mixbus as a ‘mixing software’, but I will be considering Mixbus as an entire package.
Is Mixbus a good standalone DAW? That is the context of the review.
I will also be reviewing the Mixbus Plug-ins during the effects review.
Let’s see how well this upstart product compares to many of the more popular products on the market!
The DAW Chart is a contentious subject and I receive many questions about it. I’ve decided to re-haul it and include an explanation of what I’m looking for when I rate a specific aspect of a DAW.
The next DAW Chart will be out soon enough, but for now click through to see the new categories and what I’m looking for when giving products ratings.
If you have suggestions for what I should cover then please let me know. I will be updating this as I go through my notes. Right now it’s just a brain-dump.Read more →
A while ago I wrote a post about modifying your drumsticks to help them last longer. I also have a video on the topic using another method that any drummer can execute, even on store-bought sticks without any tools.
It really will make your drumsticks last longer, sound better and get you all the ladies (guys).
Let me show you the results and benefits of the modification.Read more →
Cutting threaded rod is a pain. Even with the correct equipment it can be error prone.
If you have a saw, a drill and a short piece of wood then you can quickly make a jig that allows you to make repeatable cuts on threaded rod or bolts.
Read more to see the whole process.Read more →
Controlling parameters across tracks, and with a fader in the project!
Some DAWs have macro controls that let you control many parameters with 1 control. Reaper has this capability, but with a lot more flexibility.
In the following tutorial I’m going to show you how to control almost any parameter in your project with a single slider. Not only that, but you can setup a fader to control all those parameters too!
Click through for the full tutorial…Read more →
A real click track in Reaper
I like to have a real click track in my project. That means that I want have a track with the click that I can put on effects or use as a sidechain source. I don’t want a phantom click source that just plays when the project plays. I want a track.
Reaper allows you to do this, but if you want a button on your toolbar to control that track then you gotta write a script or two to make that work. So that’s what I’ve done.
Click through to see how I setup a real click track, with effects, and a toolbar button that controls it.Read more →
Just another chart
So I’ve updated the DAW chart after my 30 days of bitwig. I’m also updating it due to some changes in Reaper and Studio One as well.
Speaking of Studio One, let’s go over some of the great free changes in 3.5!Read more →
I’ve received some questions over time about how I blog. What platform I use, how I manage dependencies, how I achieve certain effects, how I update, how I handle images etc…Read more →
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